POLY GONE

Work in progress of a low poly “hide and seek” game concept for Unity Engine.  Created in partnership with Althea Krebelj.

polygone_01
beach_gameplay
street_gameplay
farm_gameplay
crop_gameplay
grass_gameplay
polygone_11
polygone_10
polygone_09
polygone_08
polygone_07
polygone_06
polygone_05
polygone_04
polygone_03
polygone_02
test_01_0000
8_25_2016_12_40_17_AM_0002
8_24_2016_10_31_02_PM_0000
8_24_2016_10_36_51_PM_0000
8_25_2016_2_03_47_AM_0000
8_24_2016_11_24_52_PM_0155
8_24_2016_11_24_52_PM_0029
8_24_2016_11_15_50_PM_0053
8_24_2016_10_20_44_PM_0093

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