Cliff-Side Shrine

Portfolio piece of a 3D Shrine Videogame Environment.  Models created in Maya and Zbrush, and Texturing done in Photoshop, 3D Coat and Substance Painter.  Rendered in Unreal 4 Game Engine.



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times of day

shader

DRAGON_COMP_CLOSE

DRAGON_COMP_SIDE

turnaround

game_res_turnaround

comparison_01

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